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Forgotten Hope 2 /
Forgotten Hope 2 Zombies
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Installation is simple. Place the folder in your Mods folder and make a desktop shortcut ( to make a shortcut copy the BF2 shortcut(not the fh2 one)
and add +modPath mods/FH2Zombie to the target box(see picture)
After you make the Desktop shortcut there is an .ico in the Mod folder for you to use so you can tell the difference between FH2 and FH2 Zombies.
http://img143.imageshack.us/img143/9330/64657983.png
NOTE: CURRENT BUILD IS NOT BUILT FOR PVP only PVE
To play alone start a local server, set the max players to 1, and the bots to your desired level
Maps
Anctoville 16
Type - Survival
Special notes - The church can not be recapped by the zombies once the
survivors cap it.
Vehicles - M3 Grant
Victory - Killing 1500 zombies
Brest 64
Type - Assault
Special notes - Push, and zombies can not recap the flags.
Vehicles - Jeep W/.50,M4a1(76),M4a1(75),M5
Victory - Capping the Harbor flag
Crete 64
Type - Escape
Special notes - stay out of the grayed area on the minimap as it is out of bounds for the survivor team.
Vehicle - Ju52
Victory - Capping the escape flag
Lebisey 16
Type - Assault
Special notes - Push, and Zombies can not retake flags.
Vehicles - M3 Grant
Victory - Capping Lebisey HQ flag
Goodwood 16
Type - Survival
Vehicles - None
Special notes - None
Victory - Killing 1500 zombies
Totalize 64
Type - Escape
Vehicles - Train
Special notes - Stay out of the gray area on the minimap, you can only move on the train tracks.
Victory - Capping the escape flag
Port en Bessin 16
Type - Survival
Vehicles - None
Special notes - Flag closest to survivor main can not be recapped by zombies
Victory - Killing 1500 zombies
Ramelle 64
Type - Assault
Vehicles - Tiger M3 Grant
Special notes - Adjusted pushmode, All of flags are required to cap the final flag.
Victory - Capping Zombie reinforcements flag
Wake Island 64 (FH2 Conversion originally by Mr Ben)(AI by WCCP)
Type - Assault
Vehicles - P47 W/Rockets,P51 W/Bombs,C47,M2a1,M3 Grant
Special notes - Push; Rifleman and ammo kits have Parachutes, you will need them.
Victory - Capping the Northern Village flag
Each mode is meant to be a little different from the others and each have a different "Backstory"
Survival - You and a few other squads are holding out in an area with a relativly light zombie population
Escape - You and your squad are the last ones left in an area completely over run you must escape the area to somewhere safer if you wish to live
Assault - You and many other squads are assaulting areas held by zombies, in an attempt to make a safe zone for civilians
There are also a few changes to the vehicles
The M3 Grant is Olive drab and has a Flamethrower turret.
Tiger has a special "Anubis" skin.
There are also a few kit and weapon tweaks here and there that I will let you find out on your own.
As well as a few easter eggs spread around somewhere.
Please report any bugs
to the thread in the modding forum.
Credits
Havocide - Most of the mod and bug squashing
Lupin - Sounds and skins
Josh094 - Skins
Mr. Ben - Wake Island FH2 conversion
FH2hi/friends - Beta testing.
If you get a bug with the tanktracks, do the following
Remove the files-directories in /my documents/battlefield 2/cache and /my documents/battlefield 2/mods/bf2/cache and /my documents/battlefield 2/mods/fh2/cache. Tip: The FHToolbox has a tool to do this for you!
Edit: To give instructions incase of tanktrack glitch
Edit2: Added link to the mods forums
Dateiname: FH2ZombieRC2Final.rar
Eingefügt am 18.11.2010 um 20:17 Uhr